Higher level sequencers


  • abstracts away Tone.Transport.schedule and provides a schedulable callback for a single or repeatable events along the timeline
  • loop
    • true of false
  • loopEnd
  • loopStart
  • mute
    • won’t fire if mute is true

  • playbackRate
    • interval if looped
  • probability
    • add randomness to note triggered probability
  • progress
    • where are we in the loop?