Reuse it with modular code
Chapter 3
The following lessons will focus on introducing students to the concept of modular code in order to build more advanced projects. Topics include creating and modifying your own functions, understanding the relationship between Classes and Objects, and the benefits of Object-Oriented Programming.
While completing these lessons, be sure to check out additional examples and extended readings in the Resources section to build a stronger understanding of these concepts.
At the end of this unit, we will build our first game!